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Clock Tower
Image of the front cover of the US version of the game, displaying the main antagonist, Scissorman
Developer(s) Human Entertainment
Publisher(s) ASCII Entertainment
Platform(s) PlayStation
Release date(s) 1996
Genre(s) Survival Horror
Mode(s) Single player
Rating(s) ESRB: Mature (M)

Clock Tower (クロックタワー2 Kurokku Tawā Sekando?, Clock Tower 2 (Second)) is a survival horror game for the PlayStation. It is a sequel to Clock Tower for the SNES (also known as Clock Tower ~The First Fear~ on its PlayStation port).

There are two novels and a radio drama based on the game. They were not released outside of Japan.

Contents

Gameplay

Clock Tower is a point and click survival horror game, with the player controlling a cursor to direct the character and give commands such as to investigate objects. The interface is akin to 1990-era computer adventure games, but simplified to work better with a gamepad.

The game is separated into three scenarios, including a prologue during which the main character for the rest of the game is decided. In the prologue, the player controls Samuel Barton. In the first scenario, the player either plays as Jennifer Simpson or Helen Maxwell. The playable character for the second scenario can either be Nolan, Stan, or Helen. Between each scenario, there is additionally an intermission, in which the player can explore the town and gather clues via a 'world map' before moving on to the next level.

In the Japanese version, there is a secret mode unlockable by getting all 10 endings called Buyo Buyo Mode. If the mode is turned on during the game, all of the characters change size and width repeatedly.

Scissorman

Main article: Scissorman

Clock Tower was unique to other adventure games of the era in that it had a sole stalker pursuing the main character. This delayed puzzle-solving and required the player to run, finding hiding places or ways to temporarily fend off the attacker. The stalker was a typical slasher villain wielding a large pair of scissors, dubbed Scissorman.

If directly confronted by the Scissorman, the player engages in a "panic" mode and must repeatedly pound the "panic button" to struggle with the attacker. If the character is low on health, or the player has not tapped the panic button quickly enough, Scissorman kills the character. Scissorman can appear at various points in the scenario. He can be randomly encountered in the hallways or emerge in response to the player's interactions with an object. He can also be found in hiding places that the player would normally use. Scissorman cannot be defeated by normal means, and must constantly be evaded.

Story

Prologue

In the mountains of Romsdalen stood Barrows Mansion, owned by Mary and Simon Barrows. Here, in 1986, Mary Barrows gave birth to a pair of deformed, malicious twins named Bobby and Dan. In 1995, four girls from the Granite Orphanage were adopted by Mary Barrows and brought to the mansion, but were soon attacked by both Mary and the first Scissorman, Bobby Barrows. Of these, the only survivor was Jennifer Simpson, who escaped after causing or witnessing the deaths of Mary, Bobby and Dan.

Plot

One year on from the events of The First Fear, Jennifer Simpson has been adopted by Helen Maxwell, the assistant of a renowned psychiatrist, and is currently undergoing treatment in Oslo to help her cope with her experiences in the Clock Tower case and possibly shed some light on the mystery that was the Scissorman.

The plot revolves around another survivor of the murders, a young boy named Edward, and the sudden re-emergence of the Scissorman.

Character histories

Playable characters

  • Jennifer Simpson

The 15 year old survivor of the original Scissorman murders, Jennifer lost her parents when she was very young and was raised in the Granite Orphanage. After her narrow escape from the Scissorman a year ago, Helen Maxwell, who was investigating the case for her studies, took her in. Jennifer is being used by Professor Barton as a research subject.

  • Helen Maxwell

30 year old Helen is Samuel Barton's assistant professor of criminal psychology and is curious about the Clock Tower case. Although she is Jennifer's adopted mother, she shares a sisterly relationship with the young girl. Helen is very protective of Jennifer and always looks out for her.

  • Nolan Campbell

26 year old Nolan Campbell is a reporter for a third-rate tabloid newspaper. Nolan is targeted by Scissorman when he starts getting involved in the Clock Tower case. He seems more interested in getting the scoop on the murders from Jennifer than from anyone else.

  • Stan Gotts

A Police Officer investigating the Clock Tower case. Stan is obsessed with tracking "Scissorman" down. A firm believer in hands-on experience, he places no faith in the supernatural and believes that he'll be able to bring the case to a close. He is close to Helen and forms a friendship with her. In Jennifer's 3rd scenario, if she runs into the torture room while being chased by Scissorman or under other certain circumstances, Gotts will be found upside down in the grinder with an enormous pool of blood around him; he can also be found alive on the floor of the torture room. He always survives Helen's 3rd scenario.

  • Samuel Barton

Professor of criminal psychology. He provides psychological profiling research and investigates the Clock Tower case from his own angle. He also believes that Scissorman is not an immortal killer, instead believing that this idea has been created by newspapers like the one Nolan works for. In Helen's story he is revealed to be posing as the Scissorman, saying that he was drawn in by Scissorman's evil soul.

Other characters

  • Harris Chapman

Research assistant studying criminal psychology. Harris is a small, gaunt man and has a warped infatuation with Jennifer. He is the fake Scissorman of Jennifer's story after being promised by the real Scissorman he could have Jennifer. He dresses up as Scissorman and brings Jennifer into the Barrows Family Mansion but is betrayed and killed by Scissorman shortly afterwards. In Helen's scenario he is found hiding in the kitchen and he gives Helen a key that if used will cause the player to get the C ending, but he can be found much later. He can also be found decapitated with his head in the pot.

  • Edward

Another person who, like Jennifer, survived the Clock Tower incident a year ago. Edward was found at the scene of the original murders suffering from amnesia, so was taken to the Granite Orphanage, where he was given the name Edward. Like Jennifer, he is also undergoing psychiatric treatment from Samuel Barton. At the end it is revealed he is the resurrected Dan Barrows (the giant purple demon child whom Jennifer accidentally lit on fire while fleeing from him in the original Clock Tower and the true Scissorman.

  • Beth

Another of the Research Assistants. She becomes involved in the events of Scissorman and Clock Tower when they start getting more involved with her. Beth is very ditzy and naive. She is also extremely immature for her age. She has a tendency to whine. She also has a multitude of stuffed animals. Her fate is always optional: In Helen's 3rd scenario if she tries to follow Helen to safety after being found she gets dragged down into the floor and killed by Scissorman, but she survives if Helen talks her into staying put. In Jennifer's scenario she is found cowering in fear in the wine celler, but if certain items are not found in time, Beth will appear in parts.

  • Tim

Nolan's camera man. He works closely with Nolan and is scared easily, but he is a good person over all. Like many of the other characters, his fate lies in the player's actions. In Jennifer's 3rd scenario, if certain items are retrieved in time, Tim will be found safely by the lounge fireplace, but if not, Tim's smoking body is found stuffed half-way in the fireplace. In Helen's 3rd scenario, he can either be found hiding in the wine cellar or dead in a barrel.

  • Kay

Edward's guardian from the Granite Orphanage. She is a very tall woman who always wears a waist length white coat. In Jennifer's A and B endings she can be heard pleading with Edward to stop and return to the orphanage before being killed. She also is the one that kills Jennifer in Jennifer's C ending. In Helen's A and B endings her corpse is found lying on the ground next to Scissorman upon entering the cavern. Her corpse was most likely sucked into the door when Jennifer or Helen opened it

  • Rick

An old butler of the Barrows mansion, he retired before the murders began. He gives Gotts and Nolan some information about the Barrows before being killed. In Gotts's scenario he is mauled by his dog, and in Nolan's scenario he is crushed by the chandelier in the foyer of his house (ironically the chandelier was given to Rick by the Barrows as a retirement present).

  • Mr. Sullivan

The head librarian. He likes to collect things and show them off in a personal gallery. In Helen's second scenario he is decapitated by the library's giant clock when he sticks his head out of the porthole to see what is wrong with it.

  • Danny

Danny is the "computer guy" for the University. He does not go on the trip to England with everyone else.

  • Rose

Rose is a student at the University. She is a friend of Helen's and she has an infatuation with another student named Baker. According to Helen, Rose uses the University as a "motel" alluding to Rose going there at night to meet up with Baker. She is killed by Scissorman in the first scenario. Her corpse can be found cut open and gutted in a bathroom stall or impaled to a bed in the therapy room.

  • Baker

Baker is a student at the University who has the unfortunate luck to be one of the first victims of Scissorman. His corpse is used to trick Helen into unlocking the door to the women's lounge so Scissorman can get inside to attack her for the first time.

  • Sandra

The red-headed clerk that works behind the desk at the library. Her name was found in the Artbook notes. Other than that, her name is rarely mentioned. She is found impaled to a bookshelf in Helen's second scenario, and if the bookshelf is inspected Scissorman will jump out at Helen from behind it.

Endings

Depending on the player's actions, the ending may change from good to bad. There are 5 different endings for Helen and Jennifer.

Jennifer Simpson

  • Ending A

After finding out that Edward (who turns out to be Dan from the previous game who rose from the ashes of his previous form) was Scissorman, she draws him into the vortex created by the Door Spell. She and Nolan are then trapped in the wreckage of the manor after it collapses. After a small conversation and a kiss, they are rescued by Helen.

  • Ending B

Just like in Ending A, Jennifer opens the vortex with the Door Spell and Edward is pulled in. However, unable to get out of his grasp, she is pulled into the vortex as well. The FMV that follows shows Helen and Nolan visiting her grave.

  • Ending C

Jennifer finds Scissorman in the cavern and almost recognizes him when he calls her name. Before she can have the chance to find out who the murderer has been all along, however, she is stabbed and killed by Kay. The FMV that follows shows a reporter that is outside reporting the incident, stating that many corpses have been found. The rescue team behind her then announces they have a survivor, and they wheel him out with a stretcher. Edward turns out to be the survivor, and he promptly opens his eyes and smiles evilly.

  • Ending D

Under the fountain in the courtyard, Jennifer finds Edward, who tells her he has found a way out. She walks past the boy to the door that's behind him, but before she could even get to it, he stabs her and his reflection is shown in a pool of her blood.

  • Ending E

Jennifer is in her room writing in her diary about how the Demon Statue was never found. She then hears a familiar metallic clanging outside her window, and gasps. This ending connects with Helen's E ending.

Helen Maxwell

  • Ending A

Helen shoots and kills Scissorman before he could kill Jennifer, only to find out that he is Professor Barton. After the professor tells her why he dressed up as Scissorman, Helen informs Gotts and Jennifer of what happened. Gotts asks her if the case is closed, but Helen can tell that the real scissorman is still alive. She finds the real Scissorman (who is really Edward) under the fountain and kills him using the Door Spell. She then helps Jennifer out of the Barrows Mansion wreckage.

  • Ending B

This ending is similar to Jennifer's B ending. After the vortex is opened, Scissorman is pulled in, but he manages to pull in Helen as well. The FMV after it shows the reporter from Jennifer's C ending covering the incident. It then pans to a familiar pair of scissors laying on top of the rubble and Scissorman's hand rising from the wreckage (which leaves a plot hole, as Scissorman was pulled into the vortex).

  • Ending C

This ending is similar to Jennifer's D ending. After going under the fountain, Helen finds Professor Barton. He tells her that he has found something behind him that helps solve the case, but after Helen walks past him, he stabs her in the back. The FMV that follows shows Gotts visiting her grave.

  • Ending D

Helen shoots and kills Scissorman before he could kill Jennifer, only to find out that he is Professor Barton. After the professor tells her why he dressed up as Scissorman, Helen informs Gotts and Jennifer of what happened. They conclude that Professor Barton was the real Scissorman this whole time, and the game ends.

  • Ending E

Helen comes in to check on Jennifer before she goes to bed, only to find the girl with a small pair of scissors lodged in her back. She then runs to Jennifer, not noticing Scissorman hiding behind the door. The screen then fades. This ending connects with Jennifer's E ending.

External links

Official sites

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